Technology

News-Focused Game Playing: Is It a Good Way to Engage People in an Issue?

‘Ultimately our challenge will be to determine which metrics for successful storytelling turn out to be most important in the digital environment.’

Video Games: What They Can Teach Us About Audience Engagement

‘… we learn differently from content-driven media than we do from media driven by choice and problem solving.’

The Tablet’s Mobile Multimedia Revolution: A Reality Check

‘In my opinion, tablets, like the Internet in the past, are fantastic opportunities, not just devices on which to perform the same old tricks.’

Revealing the Digital News Experience—For Young And Old

In surveys and analysis, the Pew Research Center illuminates the ever-changing course of Americans’ digital habits.

News in the Age of Now

‘On the Web, skimming is no longer a means to an end but an end in itself. That poses a huge problem for those who report and publish the news.’

Digital Demands: The Challenges of Constant Connectivity

MIT professor Sherry Turkle finds the prevalence of PowerPoint in grade school classrooms “distressing,” yet PowerPoint is ubiquitous. It has gained adherents in the federal Office of the Joint Chiefs…

Generational Divide: Digital Technology’s Paradoxical Message

In an interview Sherry Turkle did with Aleks Krotoski for a BBC project, “The Virtual Revolution,” she spoke about how young people think about privacy and how their experiences with…

Lessons for the Future From the First Post-Pokémon Generation

‘Creating interest-driven content and programming that is easily shared, interactive and participatory is key to unlocking the power of networked media.’

The Future of Storytelling: A Participatory Endeavor

At the Center for Future Storytelling, researchers envision how technology can give people more control over TV programs they encounter and stories they follow.

Digital Immersion: Augmenting Places With Stories And Information

‘News organizations and start-up entrepreneurs are only beginning to explore the potential of augmented reality.’